They were more aimed at high-level studio. When it came to Blender, actually, I was looking for a 3D software at the time, but most of them were either paid or not very accessible for freelancers and auto-entrepreneur. If you want to see more reviews, please check below. I'm a 3D motion designer, and today I want to talk about Blender, which I give five out of five. So to learn and use blender very easily you should focus on accomplishing your task and getting the jobĭone, and avoid wasting your time trying to learn all the ways possible to do the same thing.Īs long as there is a possible way to get a design done then just do it and move on.Īch: Hey, my name is Ach. there are also many techniques and tools you can use to accomplish the same design or project. Also blender is a huge software and it covers alot of aspects of 3D modeling and design.īut be careful if you are going to use Blender you will need to decide what you need to use it for exactlyīecause since blender covers alot of different 3d fields it's so huge no can know everything that blenderĬan do. There are so many tutorials about blender which will help anyone to get started and learn how to use it The fact that Blender is open source it make it evolve very fast and it's widely used in big projects and competes with other big names in the market of 3D design software. Pros: Blender is a free open source software, it allows anyone to get started with 3D design and modeling very easily without paying anything, other 3D design and modeling software are very expensive. The Kinoraw tool also includes a convenient fade-in fade-out tool accessible in the Strip menu option The plugin also includes an "inverse" selector to select everything except the currently selected clip. It also allows selection by type of clip so its easy to grab all of the sound clips to export to an audio editor. This plugin adds features that allow the user to select large numbers of small clips and snap the selection to a designated clip. The Kinoraw tool will allow you to import all files in the browser, or It offers a good way to import media clips through the file browser. To simplify the import of video clips, install the Kinoraw Tools addon. Strong video editing capabilities - it is relatively easy to import footage and to make basic cuts, move footage, and add basic fades and transitions. I used Blender only for video editing so I cannot comment on its other features. Using Blender for your projects ensures long-term access to your files and you'll accumulate skills that will be useful well into the future. Because it is open source and has such wide usage and effort behind its development, it is very unlikely that Blender will ever fade away. A regular contributor to 3D World, he edited the magazine for a period of two years.Pros: Blender is used by professionals around the world. Steve Jarratt has been into CG for many years. Houdini is a somewhat complex (and expensive) beast to get to grips with, but it's an absolute powerhouse if you need your fluids to interact with other elements such as soft- and rigid-body dynamics. Houdini also has a dedicated Ocean FX simulator for making seas, beaches, waves and so on, combined with a new ocean material for more authentic looking sims. It also has a new surfacer – the operator which generates the liquid object from the particle source – which produces smoother surfaces and better 'sheeting', the thin layers of fluid held together by surface tension. Release 13 of the procedural VFX app Houdini features an updated version of its FLIP (fluid-implicit particle) solver, which is faster and more accurate, and allows the creation of mist as well as foam, spray and bubbles. Houdini 13 features an updated version of its FLIP (fluid-implicit particle) solver Bifröst is already a very impressive fluid simulation system, with more yet to come. However it does have the ability to produce velocity fields from displaced geometry and have that affect the particles, to produce rolling waves, for example. It's capable of handling tens of millions of particles for large-scale fluid simulations, although it doesn't yet create foam and spray. A year later, Naiad resurfaced as Bifröst – the procedural effects platform in Maya 2015. Naiad never even made it to version 1.0 before Autodesk bought the technology in August 2012. Although unfinished, the technology was employed as a dedicated tool for VFX studios and was used in films including Avatar, X-Men first Class, Rise of the Planet of the Apes. One app that caused quite a stir in the fluid scene was Naiad from Exotic Matter, which first appeared around 2009 in some mazing SIGGRAPH tech demos. Bifröst is capable of handling tens of millions of particles for large-scale fluid simulations
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